Greetings. You may call me "Fnuxray", or "Fnux" for short. I'm a General 3D artist for games, currently focusing on Gameplay Animations.
FPS games is something that I will never stop enjoying, and have always been fascinated by it ever since I was a child, and animation was something that I, too, have always dreamed of doing. Right when I was introduced to the modding community of Team Fortress 2 in 2017, I found myself reanimating viewmodel animations and realized the true potential of communities and the impact they have on all sorts of games. There, I embarked on a modding journey that led me to become an animator, and later, into a game developer.
I primarily focus on 3D animation, more aligned to First Person Animations. However, I am also learning character animation, hard surface modelling and texturing. I am looking forward to have an opportunity to learn how to program games and more 3D art.
Creating realistic and gameplay-friendly, yet aesthetic and stylish results is my passion.